<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>D'ni Jazz Club - Myst &#38; Uru Fan &#38; Resource Site</title>
	<atom:link href="http://dnijazzclub.com/feed" rel="self" type="application/rss+xml" />
	<link>http://dnijazzclub.com</link>
	<description></description>
	<lastBuildDate></lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.5</generator>
		<item>
		<title>Home</title>
		<link>http://dnijazzclub.com/</link>
		<comments>http://dnijazzclub.com/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 04:16:19 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://dnijazzclub.com/?page_id=562</guid>
		<description><![CDATA[So what is going on? Some of you may ask. Well after 3 years of no updates I have gone ahead and updated the site in the hopes that I can get it to a point where I don&#8217;t have to update it anymore. Why is this? Well over the years my interest in Myst/Uru [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/wp-content/themes/finale/images/h2-welcome.png" alt="Welcome to dnijazzclub.com" /></p>
<p><em>So what is going on? Some of you may ask. Well after 3 years of no updates I have gone ahead and updated the site in the hopes that I can get it to a point where I don&#8217;t have to update it anymore.</p>
<p>Why is this? Well over the years my interest in Myst/Uru etc has dispersed, especially in the last 6 months. DJC and I have always had a love hate relationship and my wife won&#8217;t allow me to get rid of the site completely. So I have cut a lot of the fat out of the site, removed a lot of the incomplete sections and am leaving up just the core aspects (game info, storylines, journals etc). </p>
<p>I&#8217;ve also changed the news section to just pull from the Guild of Messengers&#8217; RSS feed to save some trouble.</p>
<p>I know the new site isn&#8217;t flashy, and is rather basic, but I&#8217;m afraid I just don&#8217;t have the time, interest or passion I once had for Myst/Uru stuff.</p>
<p>- Keith &#8220;Tweek&#8221; Lord (01/08/10)</em></p>
<div class="div"></div>
<p><img class="alignright" src="/wp-content/themes/finale/images/h2-news.png" alt="News" /></p>
<div class="div"></div>
<style>
div.hungryfeed_items {}
div.hungryfeed_item {margin-bottom: 10px;}
div.hungryfeed_item_title {font-weight: bold;}
div.hungryfeed_item_description {}
div.hungryfeed_item_author {}
div.hungryfeed_item_date {}
</style><h3 class="hungryfeed_feed_title">Guild of Messengers - Delivering Uru News to the Community</h3>
<p class="hungryfeed_feed_description">To support a corps of volunteer journalists disseminating
information within the Myst/Uru community.</p>
<div class="hungryfeed_items">
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/all-guilds-meeting-february-2012">All Guilds Meeting - February 2012</a></div>
<div class="hungryfeed_item_description"><p>Another successful event in Kirel!</p>
<p>Today we held another All Guilds Meeting in Kirel while the rest of the Cavern was having the <a href="http://www.guildofmessengers.com/content/anniversary-week-festival-memories-cavern-0">Second Anniversary Celebrations</a>, with Ghaelen streaming some wonderful, relaxing tunes.</p>
<p>Once again, we passed 50 people in Kirel, but luckily, we were been able to convince Chogon to raise the Population Limit to 200 awhile back, so there has been no problem and everyone could attend.</p>
<p>The day was still filled with news. You can download the chat logs here: <a href="http://www.guildofmessengers.com/sites/default/files/user432/february_all_guilds_meeting_raw.txt">raw</a> and <a href="http://www.guildofmessengers.com/sites/default/files/user432/february_all_guilds_meeting_cleansed.html">cleansed</a></p>
<p>Summary:</p>
<p><strong>Annabelle</strong>: Annabelle is putting more time between releases of her <em>Marker Quests</em> because they are becoming harder and harder. She is currently working on the 5th release called &quot;The D&#39;ni Cavern&quot;, which will feature Quests in neighborhoods, Kirel, K&#39;veer, the 6 Pubs, and the Great Zero. It should be ready in 2 weeks, and then 6th and 7th releases should follow quite soon.<span><a href="http://www.guildofmessengers.com/en/content/all-guilds-meeting-february-2012"><strong> Read more</strong></a></span></p>
<div>
    <div>
            <div>
                    <a href="http://mystonline.com/forums/viewtopic.php?t=20662" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Leonardo</div>
<div class="hungryfeed_item_date">Posted: February 5, 2012, 1:45 am</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/gulp-its-new-ulp">GULP it's the new ULP!</a></div>
<div class="hungryfeed_item_description"><p>Do you remember <a href="http://rel.to/ohb" rel="nofollow">OHB</a>? Do you remember his Uru Localization Project (ULP)?</p>
<p>Well, <a href="http://www.guildofmessengers.com/content/all-guilds-meeting-september-2011" rel="nofollow">quite a while ago</a>, OHB announced that the ULP website was going to be improved with lots of new features, new graphics and more. We have waited for everything to be ready, and finally, the new ULP version is out and ready to be used!</p>
<p>It&#39;s called <a href="http://rel.to/gulp" rel="nofollow">GULP</a>, and it has new &quot;social&quot; functions for following the development of the projects translations and for tracking your contributions. The green and white style, which was made by Tanshin, is also very clean and welcoming.</p>
<p>For bugs and suggestions, you can post in the <a href="http://forum.guildofwriters.org/viewforum.php?f=110" rel="nofollow">Localization Project section</a> in the Guild of Writers Forum.</p>
<p>The Guild of Writers is also working hard on the <a href="http://rel.to/gow_cwe" rel="nofollow">Client</a> and on <a href="http://forums.openuru.org/viewtopic.php?f=91&amp;t=635" rel="nofollow">Content Licencing</a>, with OpenUru, to make multi-language Uru a reality using all the translations on GULP!</p>
<div>
    <div>
            <div>
                    <a href="http://rel.to/gulp" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Leonardo</div>
<div class="hungryfeed_item_date">Posted: January 31, 2012, 3:35 pm</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/new-uru-age-manager-database">New Uru Age Manager Database!</a></div>
<div class="hungryfeed_item_description"><p>As many of you may know, the creator and maintainer of <strong>Drizzle and the original UAM database of Ages</strong>, <em>Dustin</em> (aka ddb174),&nbsp; has <a href="http://forum.guildofwriters.org/viewtopic.php?f=2&amp;t=5455&amp;start=10" rel="nofollow">retired from the community</a> some months ago, and since then Drizzle, the Uru Age Manager and the UAM Shard were left without a maintainer.<br />
	Drizzle is not being developed anymore, but it still works. You can still download Ages with UAM but new Ages are not going to be added to its list. And the UAM Shard just works, but nothing more.</p>
<p>This has started to become a problem just lately, when new ages have been finished by some Age Writers and they had no way to deliver them to the non-technically-expert Uru Community, because they couldn&#39;t be added to the list of UAM.</p>
<p>This is why today <em>diafero</em> announced a new UAM Database, the <strong>Deep Island UAM Database</strong>.</p>
<p>How does this work? Well it&#39;s easy, it work the same way the original UAM database worked: you just have to open your Drizzle, go the the UAM tab, click on the <em>Change Server</em> button and insert the address of the new database:<br />
	<a href="http://www.the-deep-island.de/uru-ages/" rel="nofollow">http://www.the-deep-island.de/uru-ages/</a><br />
	Confirm the change and push the <em>Get Latest List</em> button to update your list of Ages. And there you go! Everything is ready for downloading the new ages.</p>
<div>
    <div>
            <div>
                    <a href="http://forum.guildofwriters.org/viewtopic.php?f=10&amp;t=5535&amp;view=unread#unread" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Leonardo</div>
<div class="hungryfeed_item_date">Posted: January 27, 2012, 6:14 pm</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/moula-update-sent-cyan">MOULa Update sent to Cyan!</a></div>
<div class="hungryfeed_item_description"><p>The Open Source Uru community has finished the work on a new update for MOULa!</p>
<p><a href="http://forums.openuru.org/viewtopic.php?f=92&amp;t=701" rel="nofollow">OpenUru.org announced</a> that they have <em>locked</em> the update (meaning, no more changes can be done) and Cyan Worlds has been notified that it&#39;s ready. Now everything is up to Cyan: to decide which parts to include in MOULa, to test it with their internal workflow and finally to publish it.<br />
	Right now Cyan&#39;s schedule and times are still unknown.</p>
<p>Here is the list of bugfixes, changes and new features as it was published on OpenUru.org:<span><a href="http://www.guildofmessengers.com/en/content/moula-update-sent-cyan"><strong> Read more</strong></a></span></p>
<div>
    <div>
            <div>
                    <a href="http://forums.openuru.org/viewtopic.php?f=92&amp;t=701" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Leonardo</div>
<div class="hungryfeed_item_date">Posted: January 27, 2012, 3:12 pm</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/moula-2nd-anniversary-opening-closing-ceremonies">MOULA 2nd Anniversary Opening &amp; Closing Ceremonies!</a></div>
<div class="hungryfeed_item_description"><p>Join Ghaelen D&#39;Lareh and the Guild of Healers in a retrospective journey through the closing, waiting, and expectations of the re-opening of the Cavern from 2010!</p>
<p>Through music and voice, relive this time with those explorers who experienced it. If you were there, add your thoughts and memories of the Cavern re-opening, and Ghaelen will include them in the Opening Ceremony program. The opening ceremony kicks off a week-long celebration that includes music, games and other programs. To listen via Shoutcast, please visit: <a href="http://healersradio.hopto.org" rel="nofollow">http://healersradio.hopto.org</a></p>
<p><b>The Theme of the Opening Ceremony is <i>A Fall through the Chasm: </i></b>This will involve the loss, the waiting, the hope of a renewed cavern. It will include dedications, tributes, and a silent vigil to commemorate the loss of our home, family, and friends. In essence, we fell through the chasm, grieved, then hoped to come through the other side to a renewed place.</p>
<p><b>The Theme of the Closing Ceremony is <i>Welcome Home!: </i></b>As in previous years, we welcome those we have recently lost and those new explorers who have joined us since February of 2011. This will be a joyful ceremony as we celebrate the continuance of our home for another year and the fun of creating new memories to share next February. Following the fun-filled events of the week as it does, you can expect several rounds of /shout and /cheer.<br />
	&nbsp;</p>
<p>The music, dedications, a tribute, and a vigil will take us through the days during which we lost our beloved Cavern Home. We will also remember past and recent community members who have left us and pause for a silent vigil should some explorers wish to individually visit the memorial in the Kahlo Pub. Finally, we remember the hope that someday we could go home again. That hope includes the continuance of our home well into the &quot;current&quot; future years.<span><a href="http://www.guildofmessengers.com/en/content/moula-2nd-anniversary-opening-closing-ceremonies"><strong> Read more</strong></a></span></p>
<div>
      <div>D&#039;ni Location:&nbsp;</div>
    <div>
            <div>
                    Throughout the Cavern and the D&#039;ni Verse. (Specific locations TBA)        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Date of the event:&nbsp;</div>
                    <span>Tue, 14 Feb 2012 10:00 -0700</span>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                    <a href="http://mystonline.com/forums/viewtopic.php?t=25395" target="_blank">More information about this story</a>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Submitted by:&nbsp;</div>
                    Ghaelen        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Nev'yn</div>
<div class="hungryfeed_item_date">Posted: January 22, 2012, 1:56 am</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/significa-greeters-quiz-show">Significa! The Greeters' Quiz Show!</a></div>
<div class="hungryfeed_item_description"><p>Come one come all to the greatest, and only, <strong>quiz show </strong>in the cavern, <em>Significa</em>, organized by the Guild of New Greeters!</p>
<p>Wear your Guild of Greeters shirt from Kirel to show your support and head on over to the <em>Guild of Greeters Pub</em> (found in the <em>City Locations</em> tab of the Nexus) for a night of questions that will test your meddle against your fellow explorers!</p>
<p>Questions will range from visual picture questions, history questions, family tree questions and much much more!</p>
<div>
      <div>D&#039;ni Location:&nbsp;</div>
    <div>
            <div>
                    Guild of Greeters Pub        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Date of the event:&nbsp;</div>
                    <span>Fri, 10 Feb 2012 19:00 -0700</span>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                    <a href="http://mystonline.com/forums/viewtopic.php?t=25394" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: JonathanMyer</div>
<div class="hungryfeed_item_date">Posted: January 19, 2012, 5:27 am</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/cyan-worlds-contributes-code-open-source-cwe">Cyan Worlds contributes code to Open Source CWE</a></div>
<div class="hungryfeed_item_description"><p>Today Cyan Worlds, specifically&nbsp;<em>Mark DeForest</em> (a.k.a. Chogon), has committed some code to the <a href="http://foundry.openuru.org/hg/CWE" rel="nofollow">CWE</a> and <a href="http://foundry.openuru.org/hg/MOULSCRIPT" rel="nofollow">MOULSCRIPT</a> repositories (which are the places where the code of the Client is kept).</p>
<p>This is the list of what updates were presented by JWPlatt on the OpenUru.org Forums:</p>
<blockquote><p><span>CWE Notes:</span><br />
		Added Donate button to the login screen<br />
		Added fixes from Christian Walther for the Python SDL tuples<br />
		Added plLocalizationEditor source and project</p>
<p>		The Localization Editor has been added to the sources. This was unintentionally omitted from the original source distribution. Thanks Chogon!</p>
<p>		<span>MOULSCRIPT Notes:</span><br />
		Minkata Sparklie fix from D&#39;Lanor. This is in concert with Cyan&#39;s internal fix to Minkata.</p>
</blockquote>
<p>As you can see there are some interesting things: first of all the long awaited<strong> fix of Minkata&#39;s Sparkly </strong>made by D&#39;Lanor and Cyan Worlds. Then we can see a change in the Client itself for adding a <strong>Donate button</strong>&nbsp;to the login screen of MOULa (remember MOULa survives only with <a href="http://mystonline.com/donate/" rel="nofollow">donations</a>!), then a fix made by Christian Walther to the Python code and the Localization Editor, which apparently has something do to with the possibility of translating CWE content in other languages.</p>
<p>We would like to remind all of you that this is &quot;only&quot; a commit on the repositories where the code is kept, the MOULa program (client) has not yet been updated so you won&#39;t see these changes in MOULa yet. We will publish more news when this will happen, probably after the code has been tested.</p>
<div>
    <div>
            <div>
                    <a href="http://forums.openuru.org/viewtopic.php?f=92&amp;t=697" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Leonardo</div>
<div class="hungryfeed_item_date">Posted: January 18, 2012, 11:25 pm</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/anniversary-week-festival-memories-cavern-0">Anniversary Week Festival: Memories of the Cavern!</a></div>
<div class="hungryfeed_item_description"><p>Shorah fellow explorers and all cavern-dwellers!</p>
<p>I am excited to announce a special week to celebrate our return to the cavern! We are now entering our&nbsp;third year of MOULa!!! In honor of this achievement, various groups have banded together to &ldquo;lay the groundwork&rdquo; to create a series of small events into a full-blown festival. Below, one will find a Master Schedule which will be kept updated. Any interested parties are asked to submit additional events via the MOULa forums within a special thread created by Tai&#39;lahr.</p>
<p>&nbsp;<strong>&quot;MEMORIES OF THE CAVERN&quot;</strong></p>
<p><strong>Master Schedule of Events:</strong></p>
<p><strong>[</strong>Feb. 4th-11th; All times listed are KI-time, unless otherwise stated.<strong>]</strong><span><a href="http://www.guildofmessengers.com/en/content/anniversary-week-festival-memories-cavern-0"><strong> Read more</strong></a></span></p>
<div>
      <div>D&#039;ni Location:&nbsp;</div>
    <div>
            <div>
                    All around the Cavern        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Date of the event:&nbsp;</div>
                    <span>Sat, 04 Feb 2012 12:00</span><span> - </span><span>Sat, 11 Feb 2012 12:00 -0700</span>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                    <a href="http://mystonline.com/forums/viewtopic.php?t=25394" target="_blank">More information about this story</a>        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Nev'yn</div>
<div class="hungryfeed_item_date">Posted: January 17, 2012, 1:23 pm</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/music-dmr-hear-music-myst">Music In The DMR: Hear the Music of Myst!</a></div>
<div class="hungryfeed_item_description"><p>The D&#39;ni Musicological Research Hood proudly presents:</p>
<p><strong>&quot;MUSIC IN THE DMR&quot;</strong></p>
<p>The Cavcon Level is currently at&nbsp;3.&nbsp;Let&#39;s help bring it back up Level 4 and beyond!<br />
	Please be as generous as you can!!!</p>
<p>The music begins on Saturday, January 21st at 18:00hrs Ki-time</p>
<p>The Music of Myst:<br />
	<a href="http://www.ustream.tv/channel/live-in-the-dmr" rel="nofollow">http://www.ustream.tv/channel/live-in-the-dmr</a></p>
<p>&nbsp;</p>
<p>All cavern dwellers are invited to drop by and&nbsp;to enjoy the music!</p>
<div>
      <div>D&#039;ni Location:&nbsp;</div>
    <div>
            <div>
                    D&#039;ni Musicological Research Hood        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Date of the event:&nbsp;</div>
                    <div>Repeats every week     until Sat Jan 26 2013 . </div><span>Sat, 21 Jan 2012 18:00 -0700</span>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Submitted by:&nbsp;</div>
                    Christine        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Nev'yn</div>
<div class="hungryfeed_item_date">Posted: January 16, 2012, 10:30 am</div>
</div>
<div class="hungryfeed_item">
<div class="hungryfeed_item_title"><a href="http://www.guildofmessengers.com/en/content/opening-rift-adventure-continues">Opening of the Rift: The Adventure Continues!</a></div>
<div class="hungryfeed_item_description"><p>Simon (Ki# 05495449 ) has once again been asked by Alexander to assemble a team of volunteers to begin a methodical search of the various Ages. This meeting will focus upon important new revelations about Inshir along with&nbsp;the Investigation Team&#39;s hunt for the four keys.</p>
<p>	The meeting will be on Saturday, January 28th at 13:00 KI Time (3pm EST / 9pm CET) in Alexander Rush&#39;s Hood for anyone interested in joining the search.</p>
<p>	If you would like to sign up for the project (and to receive further info), send a KI message to Alexander Rush (Ki# 13924302).</p>
<p>Good luck, explorers!!!<br />
	&nbsp;</p>
<div>
      <div>D&#039;ni Location:&nbsp;</div>
    <div>
            <div>
                    Alexander Rush&#039;s Hood        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Date of the event:&nbsp;</div>
                    <span>Sat, 28 Jan 2012 13:00 -0700</span>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                    <a href="http://mystonline.com/forums/viewtopic.php?t=25287" target="_blank">More information about this story</a>        </div>
        </div>
</div>
<div>
    <div>
            <div>
                      <div>
              Submitted by:&nbsp;</div>
                    Simon        </div>
        </div>
</div></div>
<div class="hungryfeed_item_author">Author: Nev'yn</div>
<div class="hungryfeed_item_date">Posted: January 14, 2012, 10:45 pm</div>
</div>
</div>

]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/home/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stills</title>
		<link>http://dnijazzclub.com/specials/stills</link>
		<comments>http://dnijazzclub.com/specials/stills#comments</comments>
		<pubDate>Mon, 30 Jun 2008 22:37:31 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Specials]]></category>

		<guid isPermaLink="false">http://fall.dnijazzclub.com/?page_id=459</guid>
		<description><![CDATA[A high resolution version of this image has been added to our Minkata gallery: High Res Screenshot]]></description>
			<content:encoded><![CDATA[<p><img class="center" src="/media/specials/gallery/stills-minkata/finished.jpg" alt="Minkata Stills Puzzle" /></p>
<p>A high resolution version of this image has been added to our Minkata gallery: <a href="/uru-live/screenshots/minkata" title="Minkata Screenshot">High Res Screenshot</a></p>
]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/specials/stills/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>K&#8217;veer Concept Art</title>
		<link>http://dnijazzclub.com/specials/kveer-concept-art</link>
		<comments>http://dnijazzclub.com/specials/kveer-concept-art#comments</comments>
		<pubDate>Mon, 30 Jun 2008 22:35:22 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Specials]]></category>

		<guid isPermaLink="false">http://fall.dnijazzclub.com/?page_id=458</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/specials/kveer-concept-art/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Book of Atrus Chapter 1 First Draft</title>
		<link>http://dnijazzclub.com/books-comics/book-of-atrus-first-draft</link>
		<comments>http://dnijazzclub.com/books-comics/book-of-atrus-first-draft#comments</comments>
		<pubDate>Wed, 07 May 2008 20:40:34 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Specials]]></category>

		<guid isPermaLink="false">http://fall.dnijazzclub.com/?page_id=450</guid>
		<description><![CDATA[Chapter 1: Once again, the creeping silence made its way around the room, hovering above the dust-covered floor. It slid like a dark spirit over the broken tile, searching for any noise that might violate its dominion. Silence had reigned in the room for countless years, defying even the smallest sound to challenge it. And [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/wp-content/themes/finale/images/h2-first-draft.png" alt="Book of Atrus: First Draft" /></p>
<p><img class="alignleft" src="/media/specials/specials-atrus-draft.jpg" alt="Book of Atrus First Draft" />Chapter 1:</p>
<p> Once again, the creeping silence made its way around the room, hovering above the dust-covered floor. It slid like a dark spirit over the broken tile, searching for any noise that might violate its dominion. Silence had reigned in the room for countless years, defying even the smallest sound to challenge it. And so the silence patrolled the thick darkness, listening.</p>
<p>Gliding above the cold floor, the silence stared deeply into a pair of eyes: eyes which spoke of endless, aching loneliness. The eyes belonged to the ornate mosaic that had, in times long-forgotten, served as revered memorial: a royal ancestor crafted in tile in the floor. But now those eyes were transformed by the cracking of age, the dullness of neglect, and the paralyzing tyranny of the silence.</p>
<p>Satisfied that no intruder lurked there, the silence began its crawl up the loose stones that formed the north wall of the room. Giant stones that had once been polished and beautiful were now worn and rough. Cool air seeped through hairline cracks, filling the room with a mute chill.</p>
<p>Nothing threatened the silence as it continued up the wall. A blanket of dust obscured the elaborate runes that had been etched into the gray stone molding. The silence almost laughed as it passed undeterred over the carvings and onto the next wall, and the next wall and the next, until it came to the eighth and final wall. This wall alone had the power to overthrow the silence; this wall had a door.</p>
<p>The door was massive, with its thick oaken planks and rusty metal hinges. But it was not the door itself which the silence feared, but what lay beyond it: the anarchy of untamed sound.</p>
<p>Faintly, far away, a noise could be heard in the hall. Very soft at first, it was becoming louder: a growing echo cascading down the countless hallways. The silence shrank away. Still the noise advanced.</p>
<p>Three boots drummed the flagstones of the hallway. Clouds of dust rose from the floor as each boot struck. One pair of boots belonged to a strong, tall man. A black cloak hung to his bootstraps and stirred up more dust as it whirled behind him. The man walked with a measured gait, every muscle in his body tensed. His breath, like wisps of steam, seeped from his lips, clouding an unshaven face. Dark brows hovered above his dull, blue eyes. Strands of his hair hung flat against his forehead, almost reaching the thin scar that ran along the left side of his face. Around his neck hung a brilliant blue light, which flooded the area through which he walked. The stone walls rushed past, flying out of the darkness ahead. In his rough fist, he tightly clenched the shoulder of a boy.</p>
<p>The boy was approaching manhood and appeared strong. Upon his right foot he wore a heavy boot, similar to those the man wore. His left foot was unbooted, and he favored that foot as he walked. He wore a brown woolen jacket and thickly woven pants. Like the man dragging him down the hall, he had dark hair and blue eyes. Unlike the expressionless eyes of the man, however, the boy’s eyes were bright and alert, though his entire face was veiled in confusion and fear.</p>
<p>The two turned a corner, and continued down the black hallway. The boy stared ahead anxiously. The man reached a hand deep into his cloak and drew out an ancient filigreed key. A moment later, moving out of the darkness toward them, appeared a huge, wooden door. Terror gripped the boy, and his expression tightened.</p>
<p>The silence shrieked in agony as the heavy bolt that had long locked the door invaded the room with a groaning sound; it slid open. The door suddenly creaked, admitting a flood of light into the room. In a dark corner, a remnant of the silence huddled; then it was gone. Two figures stood in the doorway, their huge shapes almost filling the opening. The last bit of light in boy’s eyes faded at the sight of the forsaken room. The man strengthened his grip on the boy’s shoulder and spoke in a booming voice.</p>
<p>“Perhaps you’ve changed your mind?” The words resounded through the room and hallway and echoed in the boy’s ears as he considered his plight.</p>
<p>The man’s grip tightened even more and the boy’s arm protested in pain. “I ask for your decision! Answer me, boy!” Anger choked his voice and his face reddened with rage.</p>
<p>Though fear gripped the boy, his courage was stronger. Staring directly into the man’s cold eyes he answered calmly and quietly, “I would sooner die.”</p>
<p>The man’s muscles tensed with fury, digging his massive fingers into the boy’s shoulder. Pain flooded the boy’s arm and he tried to wrench himself free. But he was no match for the man. A rough hand whipped through the air and hit the boy hard in the face, causing his entire head to jerk. The man took a deep breath and exhaled. The anger faded from his face and he glanced indifferently at the boy. “Then my son, you WILL die” he said simply.</p>
<p>Terror prodded the boy to action. Directing all his energy into escape, he writhed and kicked. In the struggle, he struck the man with his fist, causing blood to flow from his nose. But the blow only elicited a sarcastic chuckle. “Foolish Atrus,” he muttered. Showing no emotion and with little effort, the man slammed the boy into the wall beside the door.</p>
<p>Darkness swamped the boy’s mind as he tumbled into unconsciousness. Without a second look, the man flung his son into the room, slamming the great wooden door and bolting it securely. Footsteps, only one set this time, echoed in the hallway. They grew fainter and fainter until they could no longer be heard at all.</p>
<p>From a dark corner, the silence grinned nervously as it peered at the new addition to its lair. Legions of darkness gathered to hold vigil around the bleeding boy, hoping for death to come and claim him.</p>
]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/books-comics/book-of-atrus-first-draft/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Myst 4 Exhibit</title>
		<link>http://dnijazzclub.com/myst-series/myst-4/myst-4-exhibit</link>
		<comments>http://dnijazzclub.com/myst-series/myst-4/myst-4-exhibit#comments</comments>
		<pubDate>Wed, 07 May 2008 20:27:24 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Specials]]></category>

		<guid isPermaLink="false">http://fall.dnijazzclub.com/?page_id=449</guid>
		<description><![CDATA[I arrived a bit past 1 at the County Hall Gallery in London, even though the press lunch thing was supposed to be at one which was what I was invited to I think. Chap took me in and I met a UK Ubisoft representative who greeted me told me where the food was and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="/media/myst4/myst4-exhibit.jpg" alt="Myst IV Revelation Exhibit" /></p>
<p>I arrived a bit past 1 at the County Hall Gallery in London, even though the press lunch thing was supposed to be at one which was what I was invited to I think. Chap took me in and I met a UK Ubisoft representative who greeted me told me where the food was and to take a look around, which of course I did.</p>
<p>The Exhibit was in 2 rooms. The first room had 3 macs and 2 windows laptops running Myst 4. There were a few artifacts on the walls like Yeesha&#8217;s clothes and shell amulet and Sirrus&#8217; clothes as well as a primate Journey Cloth looking thing from Serenia. The room also had a vast amount of concept art box designs for the Myst games and Uru as well as the food of course.</p>
<p>I had a go on the laptop version starting from the beginning watching the nifty intro and smiling at the little references to the past games, all the while standing next to Myst fan Gelf56 (of course I didn&#8217;t realize it was him until I was reading the UO forums when I got home and saw a girl in one of his photos that was there when I was! silly me). Iain was also there at the same time as me and I didn&#8217;t realize it either.. 3 Myst fans in the same room and neither one realizing who the others were).</p>
<p>Any whom, I won&#8217;t go into spoilers. One puzzle I managed to do fairly quickly after I was told some chap had spent about 2 hours doing it earlier. The game itself is really good the graphics are nice and the story arch seems to be a lot more intelligent than I first thought with references to the past myst game ages etc.</p>
<p>Characters seem to fit in with the surroundings a lot better than they did with Exile. Only gripe was Atrus&#8217; voice got a tad annoying after a while during one puzzle (sorry Rand) I don&#8217;t think it would have been so bad had I been using a mouse not a touch pad, the puzzle could have been completed faster.</p>
<p>After a long while of playing it and sores on my knuckles from the touch pad I decided to go take some photos and headed to the second room.</p>
<p>The second room housed clothing of Atrus and Achenar and clothing which appeared to be from Serenia as well as some jewel eggs that were in a dish-like object. Clay sculptures were on podiums in the center of the room from various ages and areas along with Yeesha&#8217;s pipe and Achenar&#8217;s weapons and a letter from Atrus.</p>
<p>Some of the soundtrack music from the game was playing, a lot of it was stuff we have heard already except one track I had not heard before. On the far wall in front of the leather sofas was a huge projection of a screenshot of Serenia. Along the walls yet more fantastic concept work including the story board for the game intro. There were also two copies of From Myst to Riven for reading (I can see why it was dubbed the coffee table book).</p>
<p>It was a pity there was nothing for sale that would have been cool. But overall it was a cool exhibit if not a little smaller than I was expecting. It was cool to see the costumes from the game and to play the actual game itself.</p>
]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/myst-series/myst-4/myst-4-exhibit/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ECTS 2003</title>
		<link>http://dnijazzclub.com/specials/ects-2003</link>
		<comments>http://dnijazzclub.com/specials/ects-2003#comments</comments>
		<pubDate>Wed, 07 May 2008 20:24:33 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Specials]]></category>

		<guid isPermaLink="false">http://fall.dnijazzclub.com/?page_id=448</guid>
		<description><![CDATA[Well I hopped on a train with my trusty press pass to attend ECTS, and more importantly see the Uru booth. When I got to the booth the man from UbiSoft had the screen on the Avatar Customization option. So I snapped a quick picture and watched as the Ubisoft staff member edited an avatar [...]]]></description>
			<content:encoded><![CDATA[<div class="thumb-box">
<img src="/media/specials/specials-ects.jpg" alt="ECTS 2003" /></p>
<p>Well I hopped on a train with my trusty press pass to attend ECTS, and more importantly see the Uru booth.</p>
<p>When I got to the booth the man from UbiSoft had the screen on the Avatar Customization option. So I snapped a quick picture and watched as the Ubisoft staff member edited an avatar of a young lady.</p>
<p>The amount that you can customize your avatar is vast, the avatar is split up into sections: head, body, hands, legs and feet. You can customize what they are wearing the colour of what they are wearing (The young lady avatar was sporting a leather jacket with a V- neck shirt just showing underneath you can edit the colour of both the jacket and the top underneath) add logos (such as DRC logo or the T shirt Designs Dr Marie Sutherland has been selling at cafepress), Age and Weight comes in a slider bar adding wrinkles or getting rid of them and you can even choose how wide your mouth is, eye colour and toenail colour (the bright green toed avatar was rather amusing).</p>
<p>Players appear in the Desert some distance away from the cleft, a few minutes running brings you to Zandi&#8217;s trailer.</p>
<p>I was shown the first puzzle you came to here but I shall not spoil you on that, walked up to the cleft which is a lot bigger than first thought (the volcano was fenced off unfortunately). He then proceeded to show me Relto and a Puzzle solution on Teledahn before taking his leave and allowing me to play for myself.</p>
<p>Course first thing I did when I got to Relto (the personal age) was to take a running jump off of the edge to see what happens, hooray for the Panic Link feature I say. This version of Relto had 4 small pillars on the &#8220;lawn&#8221; each one adorned with the infamous Spiral Hand symbol that when pressed opens a panel and a linking book slides out (I found ones for Teledahn, Gahreesen and Kadish Tolesa). The books then appear in the shelf in your personal age hut. Inside the hut there are two shelves one to the left which houses your linking books and one on the right. The one on the right only had one book on which I assumed to be that of Yeesha&#8217;s which was filled with quotes relevant to the ages (Note Eder Kemo and Eder Gira were listed on the same page where every other age had a page to itself). Also in the hut was a cupboard which house the option to change some of your clothing and a leaver to open and close the blinds in the hut window.</p>
<p>The demo I played did not contain all ages featured in the offline version of the game, it did contain however &#8211; The Cleft, Kadish Tolesa, Gahreesen, Relto, The Nexus, The Gallery in D&#8217;ni and Teledahn.</p>
<p>Kadish Tolesa was the second age I visited this is an age that boasts colossal trees that are towers in themselves and cathedral like ruins. The Nexus seemed to be a small round room of cogs like being inside a machine, There was a circular symbol in which players place their KI&#8217;s into the slot below it this activated a screen that allows you to choose a linking book to any the locations you have access to. Having chosen a spinning cog stops and kinda drops the book out like a drinks dispenser.</p>
<p>Unfortunately the Gahreesen age was incomplete on the demo allowing me to only be able to walk along a few corridors however it was one of the ages that had the most atmosphere for me (aside to Kadish Tolesa). The dim lighting on the linking point with only the shadow the the tree&#8217;s above against the walls of room added to the size of the great stone doors and the fact the age was empty and quiet seemed to give me a feeling of unease. I did however notice the Symbol for the Guild of Maintainers and a few artifacts of gold and green that I think where part of a helmet for a protective suit.</p>
<p>I also visited the gallery that is a lot bigger than the image posted at the DRC site fist shows (the said image shows a small section of what I term the &#8220;North End&#8221; ( I say this because I was facing this section after I had linked to the Gallery from Kadish). The &#8220;South End&#8221; is a larger area with a small structure that houses a linking book back to Kadish. The gallery contains a load of strange geometric artwork and sculpture that are in a range of bright colours that echoed some shapes I had found on Kadish.</p>
<p>The Avatar controls are quite straight forward that range from mouse (that you use to click on linking book and view things) and keyboard (Avatar controls and text chat in the KI feature).What I did like was the slight fading that the avatar takes when the mouse cursor is placed over it, for instance when choosing a book from the shelf in Relto. The shelf was in front of my avatar I placed the mouse over the avatar and it faded slightly allowing me to look through to the linking books.</p>
<p>Personally I found the avatar controls awkward at first trying to move from the linking hut in Teledahn to the main section of the age took me a few minutes but after playing a while longer (I was playing the Demo for a good hour or so) I found them easier and could run along the Teledahn walkways and steps without bumping into things.</p>
<p>The game is fantastic with ages ranging from small to huge and the KI functions are great, allowing images to be taken of area which can then be sent on to your friends that are on your buddy list (The KI works like an Instant messenger might it even has an ignore feature in case of people being troll like in Uru &#8211; course thats nothing when we have RAWA and his big stick). I think the online version will be great fun, I enjoyed plodding around the ages on my own but to be able to walk around Kadish or Eder Kemo with friends will be nice. I also noticed how the DRC site colour scheme echoes things in Uru like the Avatar Customization screen.</p>
<p>As some may know the game comes with 1st and 3rd person views which are easy to switch between as pressing a simple key. A lot of Myst fans like the first person mode favoring it above 3rd person I too would have been one of them but after playing I prefer the 3rd person view it gives you a glimpse into how vast places like D&#8217;ni and Kadish are. Uru is set for release in Europe on the 6th of November 2003 (No word on the US release date but it will be close to the European one according to Ubisoft staff).
</p></div>
]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/specials/ects-2003/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Myst 5 Comic</title>
		<link>http://dnijazzclub.com/books-comics/myst-5-comic</link>
		<comments>http://dnijazzclub.com/books-comics/myst-5-comic#comments</comments>
		<pubDate>Sun, 02 Sep 2007 16:33:06 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Books and Comics]]></category>

		<guid isPermaLink="false">http://dnijazzclub.com/books/myst-5-comic/</guid>
		<description><![CDATA[Original Release Date: 2005 Publisher: Penny Arcade Author: Mike Krahulik and Jerry Holkins Download the full sized comic (.zip) Page 1 Page 2]]></description>
			<content:encoded><![CDATA[<div class="thumb-box">
    <img src="/media/books/myst-5-comic.jpg" alt="Myst 5 Comic" /><br />
    <strong>Original Release Date:</strong> 2005<br />
	<strong>Publisher:</strong> Penny Arcade</p>
<p><strong>Author:</strong> Mike Krahulik and Jerry Holkins</p>
<p class="bytag"><a href="/media/downloads/misc/myst-5/myst-5-comic.zip" title="Download full size comic">Download the full sized comic (.zip)</a></p>
</div>
<p></p>
<h3>Page 1</h3>
<p><img class="center" src="/media/books/myst-5-comic-01.jpg" alt="Myst 5 Comic Page 1" /></p>
<h3>Page 2</h3>
<p><img class="center" src="/media/books/myst-5-comic-02.jpg" alt="Myst 5 Comic Page 2" /></p>
]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/books-comics/myst-5-comic/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Myst Comic Issue 01</title>
		<link>http://dnijazzclub.com/books-comics/myst-comic-issue-01</link>
		<comments>http://dnijazzclub.com/books-comics/myst-comic-issue-01#comments</comments>
		<pubDate>Sun, 02 Sep 2007 15:38:30 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Books and Comics]]></category>

		<guid isPermaLink="false">http://dnijazzclub.com/books/myst-comic-issue-01/</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/books-comics/myst-comic-issue-01/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Myst Comic Issue 00</title>
		<link>http://dnijazzclub.com/books-comics/myst-comic-issue-00</link>
		<comments>http://dnijazzclub.com/books-comics/myst-comic-issue-00#comments</comments>
		<pubDate>Sun, 02 Sep 2007 15:31:58 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Books and Comics]]></category>

		<guid isPermaLink="false">http://dnijazzclub.com/books/myst-comic-issue-01/</guid>
		<description><![CDATA[Original Release Date: August 1997 Publisher: Dark Horse Author: Lovern Kindzierski, Chris Ulm &#38; Doug Wheatley Download the full comic (.zip) Synopsis]]></description>
			<content:encoded><![CDATA[<div class="thumb-box">
    <img src="/media/books/comic-issue-00.jpg" alt="Myst Comic Issue 0" /><br />
    <strong>Original Release Date:</strong> August 1997<br />
    <strong>Publisher:</strong> Dark Horse</p>
<p><strong>Author:</strong> Lovern Kindzierski, Chris Ulm &amp; Doug Wheatley</p>
<p class="bytag"><a href="/media/downloads/misc/myst/myst-comic-issue-01.zip" title="Download full size comic">Download the full comic (.zip)</a></p>
</div>
<p></p>
<h3>Synopsis</h3>
]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/books-comics/myst-comic-issue-00/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>From Myst to Riven</title>
		<link>http://dnijazzclub.com/books-comics/from-myst-to-riven</link>
		<comments>http://dnijazzclub.com/books-comics/from-myst-to-riven#comments</comments>
		<pubDate>Sun, 02 Sep 2007 15:31:34 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Books and Comics]]></category>

		<guid isPermaLink="false">http://dnijazzclub.com/books/myst-comic-issue-00/</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
			<wfw:commentRss>http://dnijazzclub.com/books-comics/from-myst-to-riven/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

